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Our Graduates

Quinnipiac Game Design and Development alumni

QU alum are out in the world doing great things. Check them out. They form a network of people who can help you when you are ready to leave QU. In return, we hope you will help those who come after you.

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Ron Burgess

Ron is currently a Mixed Reality Team Lead at SphereGen, a software development company specializing in developing augmented reality applications. Read more about his story and GDD's relationship with SphereGen.

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Donovan Sepulveda

Donovan currently works as an Operations Coordinator at Blizzard Entertainment. Donovan helps Blizzard plan/facilitate East Coast collegiate gaming events.

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Chad Reilly

During the summer of his junior year as a GDD major at Quinnipiac, Chad did an internship with Reverb Communications | Triple XP in California. After graduating, Chad returned to the company and is now working as an Influencer and Public Relations Coordinator.

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Ashley Barbuito

Since graudating, Ashley has worked for SphereGen in a number of different capacities including 3D artist, graphic designer, and social media specialist. SphereGen is a software development company specializing in developing augmented reality applications.

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Sam Brown

After graduating from Quinnipiac Sam landed an internship at Sesame Street Workshop in New York City where he created two games featured on (Cookie Monster Hop and Grover's Motocycle Mayhem). He has since managed to transition an analyst position at the company.

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Andrew Dunn

Andrew currently works as a Junior Game Designer at Black Rocket Productions, a company that provides enrichment and educational programs to children and young adults.

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Mike Tullo

Mike is currently a User Experience Designer at Yale University. Prior to that he worked at Timex as a UI/UX Engineer.

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Jibril Pickett

Since graduating, Jibril has worked for two mobile indie studios in Florida and is currently working as an analyst for EA.

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Mike McMillen

After graduating, Mike got a job at Bethesda Softworks. He now works for Future Colossal, a NYC based company that creates experiential technologies in advertising, entertainment, and art.

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Stephen Bischoff

After graduating, Stephen got a job at Vicarious Visions. His first project in the industry was working on Tony Hawk’s Pro Skater 1 and 2.