This year, our annual games showcase will be a part of the College of Arts and Science's Inaugural Student Symposium. The event will be held in the Recreation and Wellness Center (Studio A) from 12:30pm-4:30pm. Awards and cash prizes will be announced shortly thereafter. For those online, create an avatar, wander around the gallery space, and click on the monitors to launch student games.
The gallery is open! Check out the games here.
Roger Clark (from RDR2) joined GDD's 3D animation course at QU's motion capture lab in North Haven.
The senior class takes our annual visit NYC and Take Two Interactive as a part of GDD495 Senior Seminar.
A group of students represented Quinnipiac's Game Design and Development program at our booth at PAX East! Students playtested games in development and demoed past work.
Join us for the first annual Faculty vs. Students eSports Holiday Tournament in the eSports lab in the Rocky Top Student Center. Bring a new, unwrapped toy to donate to Connecticut Children's and play for your team. The tournament will begin at 11:00 AM and end at 2:00 PM. You can walk in and play at any time, no registration required.
Come hear from an industry veteran about working in the games industry. JP runs the Game Dev Advice podcast and was a former TurboGrafx-16 Game Specialist, Beavis & Butt-head Producer, first Internal Producer on three Mortal Kombat games, Senior Producer on Marvel’s Avengers Initiative, and much more! He'll be speaking with students as a part of QU's Game Developers Club at 7:30pm in TH-129.
Lexi Nieto, an accomplished voice actor in the anime dubbing industry, will be answering students’ questions from 12:00pm to 2:00pm, in CAS3 100 as a part of the Professional Practice for Game Design class. Contact Professor Jack Wesson if you're interested in attending.
Award-winning actor Roger Clark who portrayed Arthur Morgan Red Dead Redemption 2 will be giving a talk at our next GDD Assembly entitled Full Performance Capture, History and Applications at the Center for Religion at 5:30pm. There will be pizza. You don't want to miss this one!
Our annual games showcase will be held in the Student Center Piazza from 11pm-2pm. Awards and cash prizes will be announced shortly thereafter. For those online, create an avatar, wander around the gallery space, and click on the monitors to launch student games.
The gallery is open! Check out the games here.
Our seniors go to Take Two Interactive in NYC as a part of GDD495 Senior Seminar!
Join us in the Center for Religion from 5:15-7:15pm to hear about GDD student experiences at the Game Developers Conference (GDC) and PAX East. Amari O'Connor will discuss her presentation at GDC in San Francisco after winning Gold at the Game Narrative Review. Tyler Gorman, Horacio Valdez, Berndan Berg, Matt Camerato, and Lydia Hallett will discuss presenting their multiplayer VR game at PAX East in Boston. Both opportunities were supported by CAS experiential learning grants. Ask your professor about them!
Quinnipiac University will be an official site for the annual Global Game Jam. We will again be partnering with GameDevCT and using their Discord server to facilitate communication. The event starts Friday, February 3rd, 2023 at 5:00pm, when the theme will be revealed. There will be pizza! All are welcome!
Find more information about the Global Game Jam here.
Devin Fargnoli, VP at Take Two Interactive will be talking to the GDD program at the Center for Religion from 5-7pm. Meet new students, faculty, alumni, and friends. There will be pizza!
This year the showcase will be held in the Student Center Piazza from 10am-1pm. This will be followed by the Awards Ceremony in the Center for Religion from 5-7pm. For those online, create an avatar, wander around the gallery space, and click on the monitors to launch student games.
FThe gallery is open! Check out the games here.
Pitch your game to a panel of industry professionals in the first annual Connecticut competition for digital games, card games, and board games for entertainment and education. The competition is sponsored by EntreprenuershipFoundation.org and organized by GameDevCT and hosted at Quinnipiac University. All you need is an idea and a prototype to enter! With up to $9,000 in prize money, assistance with establishing your business, incubator startup space, and advice from veteran game developers, it’s time to bring that passion project to the world. Independents, hobbyists, and students with a connection to Connecticut are encouraged to apply. More info about the event can be found here.
Quinnipiac University will be an official site for the annual Global Game Jam (going on 9 years now!). We will be partnering with GameDevCT and using their Discord server to facilitate communication. The event starts Friday, January 28, 2022 at 5:00pm, when the theme will be revealed. All are welcome!
The next GDD Assembly is Friday, October 22 in the Center for Religion (the building next to the parking lot in the CAS quad) from 5-8pm! Meet new students, faculty, alumni, and friends. Show your work, eat some food, and hear about clubs, upcoming events, and plans for the future. Play a few in-progress games created by faculty.
Students from Game Design and Development were selected to exhibit their games at Connecticut Festival of Indie Games (CT FIG) at the Connecticut Convention Center in Hartford, CT as a part of ConnectiCon. The games exhibited were:
Get ready for our annual showcase and game competition! This year it will be held both online and in-person for those who can attend. The opening will be at 5pm on April 29th in the Center for Religion. For those who can attend, bring your games and play other. For those online, create an avatar, wander around the gallery space, and click on the monitors to launch student games.
For the *eighth* straight year, Quinnipiac University will be an official site for the annual Global Game Jam. We will be partnering with GameDevCT, Western Connecticut State University, and UConn. The event starts at 5pm Wednesday January 27th, when the theme will be revealed. All are welcome!
Find more information about the Global Game Jam here.
As the semester comes to a close, we invite everyone to celebrate the hard work our students did this year! We've created an online showcase of 17 fantastic student-made games. The opening will be at 5pm on May 5th. Create an avatar, walk around our the gallery, and click on the monitors to launch the games.
For the seventh straight year, Quinnipiac University will be an official site for the annual Global Game Jam. This year, we will be live streaming to another location in Stamford, CT coodinating with GameDevCT. The event starts at 5pm Friday January 31st, when the theme will be revealed. The lab will be open all weekend. All are welcome!
There is an all GDD Assembly on Friday November 8th at 6pm in the Center for Religion! GDD alum (Ryan O'Hara and Mike Tullo) will be there to give advice on UI/UX jobs, grad school, and releasing your own games on Steam! There will be homemade chili and brownies. Stop by!
Game designer and Parsons School of Design professor John Sharp will be giving a talk at Quinnipiac entitled "Iterating on Failure: Ten Lessons on Failure-Positive Creativity" at 7:00 pm October 24th in SC-120.
As game designers, we’ve honed and refined a set of processes to help us turn failure into a key ingredient of game design. As powerful as these methods are, there is much we can learn about iteration and its role in making sense of failure. Drawing on Iterate, his co-authored book with Colleen Macklin, John will share ten lessons learned from other creatives—from chefs to skateboarders, filmmakers to winemakers, and toy designers to comedians to see how they manage the inevitable failures involved in their work.
John Sharp is a designer, art historian, curator and educator with thirty years of involvement in the creation and study of art and design. John's current design work focuses on cultural games, artgames and non-digital games. His current research addresses game and play aesthetics, the processes of creativity, and the intersections of aesthetics and ethics. He is an associate professor at Parsons The New School for Design. Along with Colleen Macklin, John co-directs PETLab (Prototyping, Education and Technology Lab), a research group focused on games and their design as a form of social discourse.
The talk is sponsored by Quinnipiac's Game Design Development program.
The second annual one-day Digital Media CT Summit takes place on Friday 9/20 at the University of Connecticut in Stamford. Quinnpiac Game Design and Development will have a booth at the event. It will be a great opportunity for upperclassmen to make contacts and network with local businesses.
The People's United Center for Innovation & Entrepreneurship at Quinnipiac University is hosting the GameDevCT Mixer Saturday 9/14 from 1:00 to 4:00 pm in the Center's facilities on the Mount Carmel campus.
GameDevCT is dedicated to fostering the growth of the games industry and game development community in Connecticut. GameDevCT holds monthly 'mixers' around the state where developers showcase their games, trade ideas and playtest. Find more information about GameDevCT here.
Come see 5 min presentations, play games, and bring games to playtest.
Calling all GDD students! Come to the GDD Assembly tomorrow and meet new students, faculty, alumni, and friends. Show your work, eat some food, and hear about clubs, upcoming events, and plans for the future. Center for Religion (the building next to the parking lot in the CAS quad) 6-9pm. GDD alumni Donovan Sepulveda (Blizzard) and Mike McMillen (Bethesda) will talk about their experience in the industry and give tips to current students.
Interested in becoming a director or coordinator or teaching courses in app development, coding, game design, robotics or visual arts? Come to an informational session by iDTech in room SC120 this Thursday.
Quinnipiac game design students are invited to participate in a climate change hackathon at Yale, February 8-9th. Contact Professor Elena Bertozzi if you'd like to attend. Information about the event follows:
One way to understand a problem is to look at it in a new way. Join your fellow students, along with climate scientists and technical mentors, for an intense day and a half to utilize virtual and augmented reality technologies to explore themes of global climate change.
Teams will create experiences on themes of global climate change using climate change data sets with virtual reality and augmented reality technologies. Climate change materials - datasets, photos, geo spatial data, etc. - will be provided by the Yale sponsors and external sponsors. Technical mentors and climate scientists will be in attendance to assist with the team work. Bring a team with you, or come alone and get matched up with others! No prior technical, programming experience required. Do come with a passion to learn, explore, and help communicate on the impacts of climate change. Please sign up in advance: https://climatevr.yale.edu
January 31 at 7:30 in Echlin 101 (aka Kresge Auditorium) Game Designer (and Vice President of the Global Game Jam) Lindsay Grace of the University of Miami will give a talk on "Achieving the Zen of Rapid Game-Making." The talk is sponsored by Quinnipiac's Game Design Development program. Be there!
For the sixth straight year, Quinnipiac University will be an official site for the annual Global Game Jam. The event starts at 5pm Friday January 25th, when this year's theme will be revealed. The lab will be open all weekend. Jammers will gather on Sunday at 3pm and informally share their creations.This event is open to the community. All are welcome!