Professor Elena Bertozzi and a team of GDD students are working with the Institute for Disease Modeling in Seattle WA (https://idmod.org/) on a game-based application to educate public health workers in Liberia and other African countries.
Objectives:
Contact elena.bertozzi AT qu DOT edu if you are interested in joining.
Collaborate with Dr. Victor Francone of the Netter School of Medicine on educational materials to teach medical students DNA replication.
Learning objectives:
Contact jonah.warren AT qu DOT edu if you are interested in joining.
Collaborate with Frederick Scholl, Director of the Cybersecurity Masters Program at QU on creating game scenarios where players learn how to identify and respond to email phishing scams.
Learning objectives:
Collaborate with Welcome to Reality to create a game designed to teach media literacy to low income groups by empowering individuals to use critical thinking skills while online.
Collaborate with The United Way to create a game that teaches financial literacy and the everyday challenges facing impoverished families.
Join the team as a paid intern at Yale’s play4REAL XR Lab and help with the continued development of the “Ad-Tacker: Media Literacy” game for VR and AR using Epic’s Unreal Engine. Funded by an EPIC MEGA GRANT the goal of this project is to teach adolescents how to critically assess targeted advertising designed to influence their purchasing decisions with a focus on vaping products.
Objectives:
Collaborate with local company Spheregen to create an editable scavenger hunt game (a collaboration that includes Computer Science).
Objectives:
Collaborate on a capstone project in the school of engineering to create an application that simulates automobile accidents using Augmented Reality.
Objectives:
Contact jonah.warren AT qu DOT edu if you are interested in joining.